Necrophilia - Ultimate Death Knight


by The Future


Description




Necrophilia
 is a PvE optimized Combat Routine for the Death Knight class. It supports all specializations and is simply the best out there for all your PvE combat rotation needs!

Features of Necrophilia.
  • Rotations focused on PvE raiding. The best possible DPS output!
  • Support for all PvE specializations (Blood, Unholy and both Frost styles)).
  • Support for all major bot-bases.
  • Full movement for questing, grinding and dungeons (Appropriate bot-base required).
  • Graphical User Interface for easy settings management.
  • High efficiency and full framelock support.
  • Optimized for Warlords of Draenor ONLY.

What should we use this routine for?
  • It's optimized for manual-movement raiding (Enyo). This means the routine does your combat and cool-downs and you do the rest! It gives you a edge in battle, as this routine performs perfect combat for you and you have time to focus on other matters ... Like the puddle you're standing in!
  • You can also use this routine with questing, grinding, archaeology and many more functions as it has movement and resting support!
  • Finally be able to tank a instance or raid (Enyo). If you enable the Smart Taunting functionality, it will properly taunt the bosses when needed!

And these are just a few examples of a unending list of possibilities!



Terms of service.

There are a few terms which count when buying this routine. If you do not agree with these, do not buy it.
  • Support will be handled via the Honorbuddy forums until further notice. I will try to respond within 72 hours (Usually faster), but no guarantee here. There will be no support during my holidays.
  • I will only support issues directly regarding this routine. Any other support issue will not be answered and should be addressed at the proper support topics.
  • Updates of this routine come as is. I will not support functionality which I'm uncomfortable with. If you request a function, and I say no ... It's not going to happen.
  • You agree that the terms of service might change without your consent, as they are still in development! The new terms will be valid from the moment of edit.

Item: Google Chrome Theme
Original Author: Daedun && Mavamaarten~ && Ecco
Date Obtained: 2013 +/-
Obtained from: http://www.hackforums.net/showthread.php?tid=2944999 / http://www.hackforums.net/showthread.php?tid=2926688
License: Unlicensed, free to share if credited.
Item: ThemeBases
Original Author: Aeonhack
Date Obtained: 2013 +/-
Obtained from: http://www.hackforums.net/showthread.php?tid=1552275 / http://pastebin.com/cZ8xzTXX
License: Unlicensed, free to share.
Item: Several minor Singular code snippets.
Original Author: Bossland GmbH
Date Obtained: 2013 +/-
Obtained from: HB Distribution folder
License:  https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons CC CC-BY-SA 4.0
Item: CombatLogHandler.cs
Original Author: Apoc && Wulf && Mirabis
Date Obtained: 2013 +/-
Obtained from: Skype http://gyazo.com/fb469e439f455219233f6ebbb650c4fc
License: https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons CC CC-BY-SA 4.0
Item: EventsTracker.cs
Original Author: Wulf && Stormchasing
Date Obtained: 2013 +/-
Obtained from: Skype
License: https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons CC CC-BY-SA 4.0
Item: PerformanceLogger.cs
Original Author: UnifiedTrinity && Wulf
Date Obtained: 2013 +/-
Obtained from: Skype
License:  https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons CC CC-BY-SA 4.0
Item: DpsMeter.cs
Original Author: Handnavi
Date Obtained: 2014 +/-
Consent: Given for use in this routine and upcoming products.
Obtained from: Skype
License:  https://creativecommons.org/licenses/by-sa/4.0/ Creative Commons CC CC-BY-SA 4.0
Item: Skull Icon - Store
Original Author: unknown
Date Obtained: 2014 +/-
Obtained from: http://www.iconsdb.com/black-icons/skull-69-icon.html
License:  CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.

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Changelog History

Version: 1.0.1.70.1451 (4/9/2015 4:00:43 AM)
All talents with a on/off switch can now be enabled/disabled
removed some obsolete code
raised version 1.0.1.70
UnholyBlightTask is now also used by FrostSpecialization
Version: v1.0.1.69.1448 (4/8/2015 3:02:29 AM)
Replaced printing to wowclient with output to Overlay
Fixed a but with Automatic-Mode
Fixed a bug with Necrotic Plague
All Speccs are using the UnholyBlightTask now
Fixed a bug with Bloodboil and Deathcoil in Unholy
Version: v1.0.1.69.1272 (3/27/2015 3:20:43 AM)
added Checks for Encounter in Progress
runepower capping should be fixed
Version: 1.0.1.69.1262 b (2/24/2015 4:26:31 PM)
  • Legal.txt added
  • Credits added to Sales Pitch
Version: v1.0.1.69.1258 (2/18/2015 11:16:01 PM)
r1258
removed loggin
---------------------
r1257
some changes to InterruptHandler, still throwing exceptions DK unholy does now properly cast Blood Boil again
---------------------
r1255
Bosslist updated Interrupt fixed Some possible nullexceptions fixed started reworking the taunting rime issue fixed some blood issues fixed
---------------------
Version: v1.0.1.69.1255 (2/13/2015 5:32:38 AM)
  • Bosslist updated
  • Interrupt fixed
  • Some possible nullexceptions fixed
  • started reworking the taunting
  • rime issue fixed
  • some blood issues fixed
Version: v1.0.1.69.1251 (2/5/2015 5:57:08 AM)
boss detection modified
multidotting recognizes now units left and right from us
---------------------
Combatlog slightly modified, we don't need to filter everything at runtime if we can do it before we actually get the data
AOE Unholy fixed
a bug in SpellManager fixed
---------------------
Interrupt tweaked
Aoe-Detection fixed
---------------------
General
- InterruptHandler is now based on Percentages of Casttime left instead of a random milliseconds value
- InterruptHandler can now interrupt off targets too
- AoE - Handler: tweaked condition for Units in Range (with large hitboxes)
- Plague Leech can now be disabled from Rotation (time for doin a new / better structured GUI)
- Death and Decay / Defile is now only be used when Target is not moving for 2 seconds or more (does not affect Defile / DnD Hotkey)
Unholy
- NecroBlight Rotation added
Blood
- routine remembers now Breath of Sindragos
Version: v1.0.1.67.1233 (1/26/2015 12:18:17 AM)
removed height detection, meshes don't like us
Version: v1.0.1.67.1231 (1/25/2015 1:30:48 AM)
  • Fixed a bug with Soul Reaper (in general it was a bug with multidotting and AOE)
  • Added a wait for GCD when all other conditions are met for a spell to be casted and we only need the GCD to be down to cast the spell
  • removed the "Spell casted " from combatlog
Version: v1.0.1.66.1205 (1/19/2015 4:46:28 AM)
  • fixed a bug with Aerial Targets, OnGround Casting will now be skipped when heightdifference>10
Version: v1.0.1.66.1199 (1/16/2015 6:11:28 PM)
  • Added Aerial Target, so we can now cast on ground on our own Location when fighting a flying target like Ragewing
  • Orc-Racial is now used for all three speccs
  • Bosslist extended with some dummies
  • Changed MeleeRange Detection for all speccs
  • Fixed a bug with AOE-Detection where it possibly used AOE-Spells while units not in Range
  • Dual Wield and 2H rotation is now examined on the fly, without the need of restarting Honorbuddy
Version: 1.0.1.65 (1/10/2015 5:52:15 PM)
  • Changes to Logging
  • Changes to Plague Leech and Blood Tap
  • Frost DK uses now a slightly modified priority for BloodTap / ERW / Plague Leech
Version: v1.0.1.64 (1/8/2015 5:18:47 AM)
  • fixed PL/ERW/Bloodtap (to not try to stack them)
  • fixed PL for all speccs, no more "no fully depleted runes"
  • removed unused code 
Version: v1.0.1.63 (1/4/2015 12:23:44 AM)
  • fixed releasing ghost
  • some minor code cleanup
Version: v1.0.1.61 (12/28/2014 5:26:04 AM)
  • added Dark Simulacrum
  • reduced choice for Dark Simulacrum
  • fixed Draenor Healing Potions
  • Added Healing Tonic to search function for Healing Potions
Version: v1.0.1.60 (12/26/2014 8:00:59 PM)
  • Added new Taunt Qualifiers for Highmaul (missing Blackfoundry atm cause of lack of informations)
Version: v1.0.1.59 (12/23/2014 5:26:35 AM)
  • fixed a bug in Interrupt handler (channeled casts were never interrupted)
  • fixed a bug in Itemhandler (if items were null, it threw an exception)
  • fixed a bug in Damage Tracker (copy and paste is bad)
  • fixed a possible bug in DiseasesRemaining
  • added DnD and Defile to automated rotation for Grinding, Questing, and so on
Version: v1.0.1.58 (12/19/2014 1:53:55 AM)
  • re-enabled Setting for usage of racials
  • changed bot-detection (should be much safer now to decide if we need to enable the movement , facing again)
Version: v1.0.1.57 (12/18/2014 5:25:52 AM)
  • slightly modified 2h Frost
  • Plague Leech should be used properly now
Version: v1.0.1.56 (12/16/2014 4:49:12 AM)
  • fixed an issue with tracking magical damage taken
Version: v1.0.1.55 (12/12/2014 7:53:43 AM)
  • Synthesizer by default disabled (if u had issues previously, delete your necrophilia settings first)
  • Added all movement-behaviors to all rotations AND added check for AFK-Botbase (was not necessary but ... who knows, maybe we will get a toggle in the future to enable it while raiding)
  • Added a line of code to Synthesizer to check the installed Voices and their Gender (should disable the usage and crashing of the Synthesizer)
Version: 1.0.1.54 (12/11/2014 5:09:49 AM)
  • Changes to logging (should fix the bug reported by foxtrot08)
  • Switching Presence can now be disabled (by default enabled)
Version: v1.0.1.53 (12/9/2014 1:06:38 AM)
update v1.0.1.53 - is up for approval
  • Fixed a bug with usage of Death and Decay and Defile, where Logging printed "Something went wrong in CastGroundSpell"
  • Fixed a bug in GlobalTracker where a NULL-Exception was thrown
  • fixed a bug in Blood with Dancing Rune Weapon
  • Added Hotkey for Death and Decay and Defile (F7 by default, no modifier)
Version: v1.0.1.52 (12/7/2014 5:47:34 PM)
All Speccs
  • Added a check for IsCrowdControlled (Charmed, Polymorphed, Hexed, Frozen, Asleep, Shackled)
  • Checking for crowd controlled units while doin some AOE-Spells (Defile, Death and Decay, Unholy Blight)
  • Raised the CastOnGround Timeout from 20ms to 125ms (Latency-Issues timed out the CastOnGround which stopped the routine from performing)
  • Configuration form displays the Name of the Combatroutine to have it displaying something :)
Blood
  • - fixed a bug with Dancing Rune Weapon (was casted on ourself)
  • - fixed a bug with Bone Shieldi (was casted when mounted)
  • - changed some conditions from "&&" .... to "HasAnyAura" (more readable)
  • - BoneShield has now a separate condition in combat, to have it only casted when no other cooldown is up
  • - all defensive cooldowns are checking now if anotherone is up
Version: v1.0.1.51 (12/5/2014 2:28:05 AM)
  • Tweaked unit handler a bit (conditions changed to not create a list one by one)
  • rewrote CanBloodTap
  • Tweaked auto attacking to throttle-style
  • All speccs can now bloodtap
  • Rangecheck for Defile and Death and Decay added
Version: v1.0.1.44 (12/4/2014 1:02:19 AM)
  • [Frost - DW] Fixed an issue where it waited for runes to recover.
  • Added a setting to disable audible cues.
Version: v1.0.1.43 (11/22/2014 7:30:51 PM)
  • [Blood] Reworked all defensive cooldowns
  • [Blood] Reworked rotation
  • [Blood] Added Breath of Sindragosa support
  • Updated the Dunnylist
  • Fixed a bug where it was using items when mounted up
Version: v1.0.1.42 (11/19/2014 11:32:15 PM)
  • [Frost] Rewritten all rotations. Now that we know how all the new talents react.
  • [Frost] Removed debug text from Aoe rotation.
  • [Unholy] Rewritten all rotations. Now that we know how all the new talents react.
  • [Unholy] Removed debug text from Aoe rotation.
  • [Blood] Optimized the rotation.
  • [Blood] Breath of Sindragosa is currently not supported. If you have selected BoS, switch to Defile!
  • Fixed switching presence to appropriate presence in combat.
Version: v1.0.1.41 (11/19/2014 12:42:06 AM)
  • Fixed not implementing Pull-Hook
  • Fixed HB crashing when loading an AFK botbase
  • New TalentManager implemented
  • Changed .CanCast() to WoWSpell.CanCast
Version: v1.0.1.39 (11/16/2014 2:37:06 AM)
  • Fixed a null exception in FindFirstUsableSpell for items.
Version: 1.0.1.38 (11/12/2014 6:51:10 PM)
Nothing changed. Store is being buggy!
Version: v1.0.1.37 (11/8/2014 4:05:32 PM)
  • Fixed [Soul Reaper and [Frost]Plague Strike will now also be casted on units in range]
  • Fixed weird Death Strike + Dark succor behavior
  • Fixed GUI no reopening
  • Fixed OnBotChanged bug
Version: 1.0.1.35 (11/5/2014 9:38:39 PM)
  • Lag is gone. It was the MouseoverUnit lua calls that created massive lags
  • Updated some stuff.
  • Slimmed and trimmed the combat behaviors
  • Running AFK bots should no longer crash the bot.
Version: v1.0.1.30r1 (10/31/2014 6:46:16 PM)
  • put the Syntheziser into his own Task
  • optimized some bool objects for better accessebility
  • temporarily disabled Dark Simulacrum (it was causing the lag)
  • Soul Reaper will now also be casted on units in range to benefit form the haste buff
Version: 1.0.1.25 (10/25/2014 8:05:28 PM)
  • fixed some Unholy issues. 
  • Adjusted some settings
CLEAN INSTALL REQUIRED!!!!!!!
Version: 1.0.1.24 (10/24/2014 10:41:47 PM)
  • Updated for WoD
Version: 1.0.0.19 Alpha (10/6/2014 1:36:24 PM)
  • Removed useless throttle class
Version: 1.0.0.18 (10/3/2014 4:33:02 PM)
  • added a feature not worth mentioning
  • added PetManager
  • added Dark Simulacrum support
  • added a check if the user is typing to disable hotkey strokes
  • fixed stuttering movement while pulling
  • renamed some hotkey features
  • changed some HasAura stuff. It will not create any more uneccesary instances.
  • changed Raise Alley to raise dead mouseover targets intead of automatically raising Tank > Healer
  • changed Frost rotations accordingly to Simc changes
  • changed Unholy rotations accordingly to Simc changes
Version: 1.0.0.17 Alpha (10/3/2014 4:32:53 PM)
  • added a feature not worth mentioning
  • added PetManager
  • added Dark Simulacrum support
  • added a check if the user is typing to disable hotkey strokes
  • fixed stuttering movement while pulling
  • renamed some hotkey features
  • changed some HasAura stuff. It will not create any more uneccesary instances.
  • changed Raise Alley to raise dead mouseover targets intead of automatically raising Tank > Healer
  • changed Frost rotations accordingly to Simc changes
  • changed Unholy rotations accordingly to Simc changes
Version: 1.0.0.16 Alpha (9/6/2014 1:02:17 AM)
v1.0.0.16 Alpha
  • added Hotkey bahaviors
  • added new cast method for Death and Decay. It will now cast DnD somewhere within 3 feet of the targets current position. This is make us look more human.
  • fixed a critical thread running bug
  • fixed Unholy setting in Frost behaviors (Raise Dead)
  • fixed delayed print message for Hotkey detection.
  • fixed confused ST and MT rotations
  • changed Healthstone code. Healthstone has a static id. We can use that instead of using an expensive string comparison.
Important upcoming change: Raise Ally will be Mouseover! Not yet implemented.
Version: 1.0.0.15 Alpha (9/2/2014 2:30:56 PM)
  • added Blood PvE rotation (WoD)
  • added Synthesizer 
  • added Path of Frost setting
  • added Death's Advance
  • added Hotkey status text to GUI
  • added Raise Dead to Unholy combat rotation
  • added debug text to cast objects
  • temporary fix for Blood Tap (will shift after pre patch)
  • fixed some questing rotation issues for Unholy
  • fixed NumericUpDown max values to 1.000.000 to save IDs properly
  • fixed silent settings print to save object
  • fixed GetCombatTimeLeft(WoWUnit u) null exception
  • fixed movement/targeting with tyrael although settings where ticked off (damn you nom!!!)
  • fixed some hotkey issues
  • fixed wrong Death Strike Spell Id
  • fixed not releasing body when dead (Temporary)
  • fixed Chains of Ice aura check for Chain Fleeing Targets setting
  • fixed UseEquippedItem not awaited bug
  • disabled some hotkey features that are not yet implemented
Version: 1.0.0.1 Alpha (8/23/2014 8:54:32 PM)
- fixed movement always enabled bug
- temporary fix for Blood Tap (will shift after pre patch)
- fixed some questing rotation issues for Unholy
Version: 1.0.0.9 Alpha (8/22/2014 2:11:15 PM)
  • All settings in the UI work now
  • added CoRoutine Throttle
  • fixed several issues

Questing as Frost or Unholy should be fine!
Version: 1.0.0.8 Alpha (8/17/2014 9:51:50 PM)
- Fixed some issues regarding death
- Added rotations for Unholy and Frost PvE
- Added rotations for Frost and Unholy Questing