Leaves - Tree Heals Go Whoosh

by Mirabis

1 ratings


  • Upon start of the botbase, an request is made to a tracker site. This site keeps track how many users are using my bot daily. The information is kept up to 3 months.
  • The Botbase links to third-party Websites, if the user allows it.

The features listed below are what u gain by purchasing the premium edition over the free edition.

  • Highly configurable interface
  • Multilingual **Temp disabled for new GUI
  • Frequent updates
  • All Talents & Glyph combinations supported
  • Randomized interrupting
  • Written in Honorbuddy's new Coroutine framework
  • Written event-based to minimize frame loss
  • Different rotation for PvP and PvE
  • Supports level 15-100
  • Makes good use of caching too improve performance
  • Makes good use of throttles too improve performance
  • Supports movement ( LoS, Target & Facing)
  • Advanced Mushroom placement code and calculations
  • Excellent Mushroom charge tracking and blooming
  • Predicts healing received from Hots, Direct heals and Ground effects
  • Keeps track of incoming damage to prioritize healing
  • Can switch between Throughput & Efficiency healing
  • Manual cast detection, pauses the routine on user intervention

Player versus Enemy:
  • Boss encounter support up from Throne of Thunder 
    • Overrides for dispelling on certain stacks, timeleft etc.
    • Overrides targeting to kill important mobs when necessary
    • Overrides heal targets to react on healing style changes
  • Greatly scripted healing rotation
  • Support for Proving Grounds tactics
  • Advanced support for Tier and Legendary Bonuses
Player versus Player:
  • Diminishing returns tracker
  • Prevent incoming interrupts by juking
  • Counters certain cooldowns used by enemies with own cooldowns
  • Mitigate incoming damage on stuns by going bear form
  • Utilize Wild Charge to gain distance from enemies
  • Automatic crowd controlling ( Cyclone , Hibernate & Entangling Roots )
  • Automatic  soothing of units
  • Works in PvP, but the routine is PvE oriented
  • Works best with Enyo when manually playing.




Item: Logger.cs, Movement.cs, spell.cs   (modified)
Original Author: Bossland GmbH
Date Obtained: 2011 +/-
Obtained from: https://www.assembla.com/code/singular_v3/subversion/
License: https://creativecommons.org/licenses/by-sa/4.0/

Item: SettingsManager.cs, SettingsUploader.cs, SettingsBrowser.cs  (modified)
Original Author: Wulf
Date Obtained: 29-12-2014
Obtained from: Traded for source of my own through skype
License: http://opensource.org/licenses/BSD-3-Clause

Item: Extensions_Coroutine   (modified)
Original Author: Bossland GmbH
Note: Used as inspiration
Date Obtained: 2013 +/-
Obtained from: Quest Behaviors\QuestBehaviorCore\Extemsopms\Extension_Coroutine.cs
License: https://creativecommons.org/licenses/by-sa/4.0/

Item: TimeManager.cs   (modified)
Original Author: HandNavi
Consent: Written, through skype
Date Obtained: 2013 +/-
Obtained from: Skype
License: http://opensource.org/licenses/BSD-3-Clause

Item: Chrome_Theme.cs  
Original Author: Mavamaarten
Date Obtained: 2013 +/-
Obtained from: http://www.hackforums.net/showthread.php?tid=2926688
License: Unlicensed, free to share if credited

Item: CombatLogHandler.cs
Original Author: Apoc/Wulf/Mirabis
Date Obtained: 28-Dec-2013
Obtained from: PureRotation V2
License: https://creativecommons.org/licenses/by-sa/4.0/

Item: AutoResourceSet.cs, LocalizedName.cs, LocalizedDescription.cs, LocalizedCategory.cs, EnumNameConverter.cs
Original Author: Mirabis
Date Obtained: *
Obtained from: Skype
License: https://creativecommons.org/licenses/by-sa/4.0/ 

Item: CacheBase.cs (Modified)
Original Author: Wulf 
Date Obtained: +/- 2012
Obtained from: Skype
License: https://creativecommons.org/licenses/by-sa/4.0/ 

Item: accepted.png 
Original Author: iconfinder.com 
Date Obtained: +/- 2015
Obtained from: https://www.iconfinder.com/icons/10249/accept_activation_check_confirm_correct_ok_save_success_tick_yes_icon#size=48
License: https://creativecommons.org/licenses/by-nd/3.0/

Item: warning.png 
Original Author: iconfinder.com 
Date Obtained: +/- 2015
Obtained from: https://www.iconfinder.com/icons/10375/alert_caution_exclamation_exclamation_mark_sign_triangle_warning_icon#size=48
License: https://creativecommons.org/licenses/by-nd/3.0/

Item: cancel.png 
Original Author: iconfinder.com 
Date Obtained: +/- 2015
Obtained from: https://www.iconfinder.com/icons/10277/cancel_close_deactivation_icon#size=48
License: https://creativecommons.org/licenses/by-nd/3.0/

Item: Welcome.jpg 
Original Author: Jogex
Date Obtained: +/- 2013
Obtained from: Skype ( Paid for  custom icon)
License: https://creativecommons.org/licenses/by-nd/3.0/

Item: Store Icon
Original Author: Jogex
Date Obtained: +/- 2012
Obtained from: Skype ( Paid for  custom icon)
License: https://creativecommons.org/licenses/by-nd/3.0/


1 total

Changelog History

Version: (11/27/2015 6:03:07 AM)
  • Better handling of Aura of Contempt
  • Framework Fixes
Version: (11/19/2015 12:29:52 AM)
I'm Sorry Changes:
  • Resharper optimizations
Functional Changes:
  • Better T18 support (pre-hot)Don't spam lifebloom without T18 when on Automatic mode
  • Validate T18 before running the composites
  • Blacklisted Curse of the Legion for normal dispel
  • Blacklisted Mark of Doom for normal dispel
  • Support for Mark of the Necromancer - Only dispel Red
  • No dispel of Mark of the Necromancer when Reap is active
  • Phase check for Digest/ Gorefiends Stomach
  • Phase check for Killrog's Vision Phase
  • Tortured Essences are now included in healing list
  • Pre Hot those targeted by Heartseeker
  • During Death Throes, prioritize melee units for Mushroom | Kilrogg
  • Enable Phase check
Version: (11/1/2015 4:00:03 AM)
Finally fixed double lifebloom. HB doesnt' detect it by name..
  • Small rotational tweaks
  • Fix 4 Piece T18 detectonFix 2/4 Piece T17 detection
  • Lifebloom disable buttom now works
  • Fix stat calculator on framework
  • Fix for dungeon not scanning for tank replacements 
  • Fix error on saving settings
  • Settings platform Download button re-enabled
Version: (10/29/2015 9:44:51 AM)
  • Settings class is public again to counter Buddy store issues.
Version: (10/28/2015 5:27:01 AM)
  • New Framework
  • 6.2 Patches
  • Code consolidation
  • Lifebloom T18 tweaks
Version: (10/1/2015 9:50:24 PM)
  • Reverting back to usable state (before multi-project)
Version: (9/30/2015 4:30:23 AM)
  • BossMechanics re-enabled
  • Added missing Context.Questing enum
  • Optimizations in Aura class
  • Fixed some framework discrepancies
  • Version: (9/28/2015 11:33:53 PM)
    • Changes to comply with HB Store Rules
    • --- Web Disclaimer
    • --- Disclaimer on product page
    • --- No longer logging GUID
    Version: (6/13/2015 1:46:33 AM)
    • Fix obfuscation issues
    Version: (6/2/2015 3:11:28 AM)
    • Compiler Fix & Re-sync with master branch
    Version: (4/14/2015 2:50:41 AM)
    • Fixed a calculation error on Percentage after latest lua enhancements. This caused the Globalcooldown calculation to return values above 10
       and freaking out the other parts of the combat routine. Left out a simple /100 .... Fixed by Wulf.
    Version: (4/11/2015 6:38:24 PM)
    • Replaced all chat window prints with Overlay Toasts
    • Renamings in the GUI
    • Fix issue where it did not unsubscribe the hotswap profile keys
    • Increased hotswap slots from 3 to 5
    • Combatlog optimizations
    • Lua & Framerate improvements
    Version: (3/27/2015 3:21:00 AM)
    • Settings platform fix
    Version: (3/4/2015 4:20:43 AM)
    •  Tweaks to pause faster for tranq
    •  Product icon in Legal.txt
    •  No longer randomly leaving Tree of Life
    •  Fixes for Nature's Cure
    •  Licensing update
    •  Tweaks to automatic health percent
    Version: (2/27/2015 3:39:29 AM)
    • Will now cancelform to dispel, if needed
    • More scaling for Moment of Clarity
    • Friendly scan rate increased from 40 to 60 yds
    • Performance enhancements
    • 4 Piece PvP set support in calculations
    • T17 4Piece bonus calculation added in automatic mode
    Version: (2/20/2015 4:00:12 AM)
    • Re-submitted.
    Version: (2/19/2015 1:56:14 AM)
    • SotF Wild growth can now queue before wild growth comes off cd
    • SafeOurselves is disabled in Raids, increases framerate
    • Resubmitted with edited legal.txt
    • Facing during casts is more proactive now
    • Fixed version numbering
    Version: (2/18/2015 11:16:16 PM)
    •  Updated combatlog for new Honorbuddy version
    •  Different method to detect enemies in pvp
    •  will refresh on Shown()
    •  Forcing a save after hotswapping a profile
    •  Updated combatloghandler for new HB build
    •  added options for Soul of the Forest 
    Version: (2/13/2015 5:27:45 AM)
    • Fix for Kromog Pausing (Transport detection disabled)
    • Fix random pauses on Refreshment detected ( no longer seen as consumable)
    • Will now pause on Draenic Mana channeled potion and equilevants
    • Added option to disable automatic pause
    Version: (2/9/2015 2:12:57 PM)
    • Added extra ids for Grasping Earth
    • No longer showing names on resses
    • Added a Credits.txt to comply with new forum rules
    • Max Rejuvenations is doubled when in Tree of lIfe
    • More caching to increase performance
    Version: (2/6/2015 3:32:50 AM)
    • Auto fix values for SaveManaPercent
    • Added some more boss ids
    • Fixed Iron Maiden boss detection
    • Caching HasTalent & HasGlyph
    • Added extra settings for WildGrowth & Regrowth in Tree form
    • Caching Ground Heals
    • Mana potions not used when ur moving
    • Heal Current Target, now forces the target to be healed instead of adding to list
    • No pausing on Kromog hands
    • Fix loading wrong boss name for Beastlord darmac
    • No longer popup disclaimer on every start
    • Validator schema updated
    Version: (1/19/2015 4:45:22 AM)
    • Reverted the regrowth settings two weeks back in time
    Version: (1/16/2015 6:16:38 PM)
    • Blacklisted Expel Magic: Fire for dispel
    • Fixed BossJuke for Twin Ogron, wrong spell id for Interrupting Shout
    • Reduced usage of Genesis under Automatic mode (Must press reset to defaults for it to take affect)
    • GUI will now reset when settings imported
    • Imported Greedy's settings file validator to prevent load errors
    • Tweaks for Import & Export settings
    • Mana Saving now works for genesis as well
    • Tweaks for Ironbark in Proving Grounds
    • Tweaks to enemy detection
    • French dropdown renamed ot CHinese.. 
    • Updated English resx file - so translations can be updated
    • Reverted cancelcast under automatic mode back to 30%
    Version: (1/14/2015 6:17:52 AM)

    • Fix for Proving Grounds not healing at wave 10
    • Reduced usage of Wild Growth under automatic mode (Must press reset to defaults for it to take affect)
    • Increased usage of Tranquility under automatic mode (Must press reset to defaults for it to take affect)
    • Fix wave 10 specific strategies not working
    • Export/Import no longer saves/loads yours / someone's path location 
    Version: (1/12/2015 10:12:54 PM)
    • Full changelog available at https://www.thebuddyforum.com/thebuddystore/honorbuddy-store/honorbuddy-store-routines/druid/174195-leaves-premium-edition-post1817615.html#post1817615
    Version: (1/10/2015 6:11:53 PM)
    •  Fix for the naming of the downloaded settings
    •  Another fix for Brackenspore crash
    •  Null check for SettingsUploader
    •  Fix Column header for Playercount & Difficulty in SettingsBrowser
    •  More LineofSight checks
    •  Unreversed RestBehavior setting
    •  Fix DoC / PG and other related map errors
    •  Rewrote IsAttackable based on suggestions from Tuanha
    •  Attack off in gui will disable Wrath for DoC as well
    •  When in PG always search team
    •  More usage of Nature's Swiftness under Auto Mode
    •  Decreased usage of genesis in automatic mode
    •  Automatic mode now ignores dps taken when < 40 hp
    •  Fix for double Germination casts
    •  Possible fix for Proving Grounds
    • Faster initialization
    Version: (1/7/2015 4:15:24 AM)
    • Fix crashes from Brackenspore
    • Option for minimum amount of floating rejuvenations
    • Embedded Trello
    • Few under the hood enhancements to prep for some new features
    • Settings Share Platform is now accessible
    Version: (1/3/2015 5:49:41 AM)
    • Fixed stutter movement caused by RestBehavior
    • Fixed restbehavior ignoring out set percentages
    • Implemented SupportedCapabilities override
    • Implemented the checking of Capabilities for finer control by Honorbuddy
    • Optimized the support for DungeonBuddy (Movement, Targeting, Engaging Combat)
    • GUI now refreshes after clicking the default button
    • Dismounting for Dungeonbuddy now works
    • Workaround for not starting to heal when using Dungeonbuddy
    • Reduced lag with Dream of Cenarius Active
    • Manual cast detection decreased to 1 second
    • Spamming a spell will not re-trigger the manual cast detection if paused already
    • Requirements for Nature's Swiftness decreased under Automatic Mode
    • implemented a autofix composite for Proving Grounds
    • No longer auto disabling brackenspore
    • Fix for HealCurrentTarget hotkey
    • Swap lifebloom less often between two tanks
    • Fixed issue with Fungal Flesh-Eater
    Version: (12/23/2014 10:10:17 PM)
    • Quick change for Minimum and Maximum value in the GUI to resolve some errors for misc users
    Version: (12/23/2014 5:27:13 AM)
    • Fixed Proving Grounds
    • Framerate optimizations
    • Settings Manager # Many Thanks to Wulf (Partial / still working on fixes)
    • Added Korean, German & Russian to the interface (Partial / requires scaling)
    • Removed hotswap feature as it caused bugs and confusion
    • Misc behind the scene fixes
    • Fix and enhancements for Dream of Cenarius
    Version: (12/12/2014 7:47:44 AM)
    • Fixed Prehot lifebloom spam
    • Fixed Enemy detection
    • Subscribed to MapChanged, then checking Current map.
    • fix for lifebloom spam on pre-hot
    • Tooltip for the weighting
    • ignoring regrowth hot part, just heal and keep them alive
    • Fixed issues with Trinket 2 looking at Trinket 1 settings
    • Forcign Brackenspore mechanic off till we get a fix
    • Tweaked Nature's Swiftness for automatic mode
    • Fix healing in Proving Grounds
    • Framerate improvement
    • Updated the debug tab
    • Fixed small alignment issue
    • Tweaks to WildGrowth target picking
    • Reduced mana usage under automatic mode
    • Temp. workaround for the stopcasting calls not working
    • Fix for double regrowth casts
    • added some testing presets
    Version: (12/9/2014 9:40:53 PM)
    • Fix for Brackenspore error
    • Fix Regrowth settings always defaulting back to tank health
    • Alphabetized the spells tab
    • Don't (re)place mushroom if it already covers a group that matches ur settings
    • Replaced Hurricane settings with Moonfire settings
    • Dream of cenarius no longer uses moonfire
    • Wild Mushroom calculations made faster
    • Fixed stuter movement / removed move to melee range on autoattack #wrath is free noiw
    • Restbehavior is no longer called if u disabled it in the interface
    • Restbehavior will now attempt to stop moving
    • Fixed RestBehavior button not working
    • Fix for Dream of Cenarius 
    • Default settings  changed ( HealPets: off, VisualTargeting: off)
    • Priorit change for Swiftmend while specced Rampanth
    • Fixed not healing units not taking damage, even though below our save mana pct
    • Regrowth without glyph will now be double used it the unit is still low, if he is not taking more health then dmg
    • No longer dive into Cat form when enemy < 5 yd
    • DebugMode is no longer required to see the healing priority tab
    • HealingPriority now shows units it wants to save mana on in Debug Tab
    • DebugTab now has a Healing tracker
    • Automatic mode will now always roll a Fon Charge
    • Some code redundancy removal
    • Dungeon preset added
    • OPtion to disable brackenspore is now working
    • Brackenspore mush disabled by default.. it crashes HB
    Version: (12/9/2014 1:03:27 AM)
    • Rewrote the usage of Items
    • Rewrote the usage of Wild Mushroom
    • Added two mana saving options
    • Added support for Korgath, Brackenspore and Random dungeon
    • Leaves will now pause when a pending cursor is detected
    • Optimized the usage of Swiftmend
    • Reduced mana usage when on Automatic Mode
    • Added options for Mushroom ( Health / unit count)
    • Fixed issues with double casts for Rejuvenation when specced into Germination
    • Enhanced the capability of clipping hots
    • Fixed Wild Growth settings not working under manual mode
    • Fixed Swiftmend/Nature's Swiftness being used on units not taking damage
    • Fixed Wild Mushroom counting pets and non-healable items
    • Fixed a huge fail in the prioritization of healtargets
    • For full changelog Click here
    Version: (12/4/2014 1:02:38 AM)
    • Fix for Wild Mushroom planting
    • Tweak for IsPlayer check
    • Fix for nature's cure
    • Less mana usage for WIld Growth under Automatic mode
    • Less Regrowth usage under automatic mode
    • No longer ignoring people on low health not taking damage
    • Decrease dmana usage of Regrowth, Healing Touch and Wild Growth
    • Fix Force of Nature not being used in rare occassions
    • Don't replace mushroom is it's going to cover the same people..
    • No longer force units to be at top health, keep them alive instead
    • Friendlyunits list now filters out dead people
    • Rebirth/Revive now prioritize Tank_> Healer -> Dps
    • Reduced the usage of spells, keep people floating around mid healths
    • Fixed Regorwht spam when Healing Touch is disabled
    • Unchecking auto refresh debugger now stops it... from doing nothing in prev releases
    • Added health checks to Nature's swiftness, save for people who are low in automatic mode
    Version: (11/30/2014 2:09:36 PM)
    • Replaced methods marked as obsolete 
    • Settings fix for germination and swiftmend
    • Fix for Proving Grounds
    • Updated modifiers for automatic mode
    • Tweaks to calculations for boss encounters
    • Renamed renewal health percent
    • Optimized CurrentCastorChannelId
    • Fixed error with selective heal if the unit was already in the group
    • Fixed Ironbark settings not being used
    • Automatic Ironbark will now only pop < 70% and more requirements
    • Changed Wild Mushroom spell id again
    • Reduced mana usage in Automatic mode
    • Fixed stutter movement in cr  when mtargeting an enemy
    • Routine no longer thinks Wrath costs mana
    • Replaced Spellmanager.CanCast with our custom method again
    • Removed latency wait after each cast, were now casting faster
    • Raycasting for Mushroom placement
    • Removed Math.Min/Max on Health
    • DmgTracker now clears db every 15s down from 30s
    • DmgTracker now clears entry if unit hasn't taken heal/dmg for 2.7s
    • debugtab slightly tweaked
    • Tweaks to IsBoss #credits to alisha
    • Rebirth no longer casted on units with Soulstone
    • Hearth of the wild will now only do damage as low priority
    Version: (11/25/2014 5:07:41 AM)
    • Fix for Automatic and Manual mode
    • Hybrid mode removed
    • Added option to switch between Stars/Leaves
    • Added support for certain encounters
    • Replaced throttle class
    • Updated default values for settings file
    • Cleanly shutdown and unregister from hb
    • Force of nature unit counting is now scaling with raid size
    • Fix healing touch spam for harmony
    • For full changelog check here:  Link to thread
    Version: (11/21/2014 5:25:16 AM)
    • WoD Glyph Support
    • WoD lvl 100 Talent Support
    • Reduce of Healing Touch Spam
    • Fixes for manual config
    • Travel form now seen as mounted if glyphed
    • Removed certain throttles
    • Updated Healcalcbase
    • Updated Bosslist, Traningdummies
    • Removed certain cast requirements
    • Change to internal CanCast method
    • For more changes look here.
    Version: (11/17/2014 9:56:24 PM)
    •  Removed Refreshworld setting
    •  Sorting in HealBase moved to TargetBase, diff target sorting based on spells
    •  Speed increase in Lists
    •  Re-implemented old configurability
    •  Don't spam Moonfire when doing damage rotation
    •  Re-located the Rebirth/Revive settings
    •  Added option to switch between settings modes
    •  Added old settings back
    •  Fix for combatloghandler # SpellAbsorbed, credits to axlaw
    •  Selective healing re-added
    •  Changelog re-added
    •  Checking mana etc now
    •  Properly filtering out genesis and not casting rejuv on them # test
    •  Added support for the 2 stacks rejuv by Germination
    •  Changed target sorting for Rejuvenation
    •  updated list with bosses
    •  Updated Bossbase
    •  Tweaked Checkbotbases
    •  Templar, Greedy and Akatosh are now recognized as afk botbases
    •  Fixed all Coroutine Waits
    •  Fixed Soul of the Forest Rejuv, Regrowth, Wild growth alignment
    •  Added missing shapeshift setting
    •  Fix error in refresh
    •  More use of Natures Swiftness
    •  Tracking SpellHeal,PeriodicHeal,HealCrit as well now for prioritization
    •  More use of Swiftmend
    Version: (11/5/2014 9:29:21 PM)
    • Updated calculations
    • Increased framerate
    • Optimized mushroom calculations
    • Re-fined the interface ( New GUI, new style, new settings)
    • Pruned abilities
    • Removed all presets
    • Different way of scanning for bosses
    • Different rotation
    • Updated DrTracker and combatlog for WoD
    • For a more complete changelog check:  Release Post on Product Thread
    Version: (10/19/2014 1:08:07 AM)
    • Alpha/Beta for WoD
    Version: (10/3/2014 4:20:13 PM)
    • Updated BotBase list, fixes issues with ArchBuddy afk check
    • Fix Rejuvenation spam!
    • Changed bot name check to type check
    • Removed random mushroom calc check
    • When outside of Arena/battleground and pvp mode.. fallback into .IsFriendly checking instead of party checking
    • Don't hibernate bosses or dummies
    • Check CanHibernate earlier in the auto code.. don't spend time wasting on scans
    • HUGE FIX, FIX THROTTLE , Hackaround lol
    • Small change in HAsHarmony check
    • Fix unwanted double casts
    • Fix nullref in Proving Grounds
    • Fix double casting of rejuvenation duo lack of double checking for buff
    • Tweaked Proving Grounds performance
    • Changed numericupdown to custom Numericupdwon, saves instantly.. no more changing settings.. and then it won't save
    Version: (10/1/2014 5:00:25 PM)
    • Soul of the Forest now properly utalizes Berserking, Glove enchant and Lifeblood
    • Less double casting of regrowth
    • Double saving, fixes it not saving properly at times
    • Extra check to prevent double Symbiosis cast
    • Fixes for IsEnemy check
    • Tweak to Dream of cenarius
    • DoC rotation now checks if target can be attacked
    • Fix Auto Cyclone, Auto Hibernate, Auto Root # Negation error
    • WaitForLAgDuration when using Health Potions,
    • Tweak for Potion of Focus, faster pause check
    • Made pulse async
    • SleepForlag duration in cast core to make casts register before checking cancel reqs
    • Fix for double regrowth
    • hotkeys for crowd control now factor in cast time 
    • Hotkeys no longer face the target when not needed
    • Small change in how DoC rotation explains its reasons
    • Added option to hot-swap between 3 profiles if set in the gui.
    • Updated HC presets
    • Option to idle other actions when hotkeys are pressed
    • Changed category for Typhoon hotkey
    • Hotkeys now react when the cc is paused , changed their priority
    • TreePerformance counter now works properly again
    • Dismount code will no langer mention Stars
    • no longer cast Regrowth for Harmony, then cancel and start again... odd
    • Speed tweaks to AutoHibernate,Autocyclone
    • Fixed error on AutoHibernate+ PvP : Fix DRScaler bugging out.. cuz substracting MS from S.. which are bigger numbers
    • Updated description on HealCurrentTarget hotkey
    • When HealCurrentTarget hotkey is pressed and hes not in ur party... we add him now
    • Fixed Hibernate hotkeys not working
    • Fixed a setting. .caused leaves to lockup
    • Some bugfixing and defensive coding on GetRadiusClusterCountTweaks to reduce double casts
    • Added lower capout on Mushroom.. makes it replace less.. when it gains no additional unit. saves mana
    Version: (9/17/2014 2:35:04 PM)
    Fix System.InvalidOperationException: Cannot call Location on an invalid object. spam on ClusterCount
    Fix for NullReferenceException in HandleProvingGrounds
    Linq queries no longer run .Distinct as well when .Union is already used
    Mushroom updates are async, fix it not registering properly...
    Fix health calcs for few spells
    Added lowbie settings
    Removed StyxWoW.Sleep on Mushroom update
    Replaced SleepForLagDuration with Coroutine.Yield at UseSpell, want fresh info from OB when checking CancelDelegate
    Fixed Talentmanger bugs where it would not work after switching talents
    Added Healing Modifiers to HealCalcBase
    Refresh HealCalcBase for Mastery and buffs before checking
    Wild Mushroom now checks all ModHealingPercentDone and calculates with it
    Replaced DeathBehavior with a custom one #credits singular
    No longer replacing Death_Main, using Leaves_Death now
    Don't Regrowth people with shields on malkorok.. mana dudesz
    Fix Rebirth/Revive on DPS Settings bugging
    Moved Hibernate Pets to the lowest priority # TuanHa
    Don't try to scan for Cyclone, Hibernate or Root when u are moving #TuanHa
    No longer soothe enrage of warriors # TuanHa
    Implemented a Soothe Priority # TuanHa
    Nourish for Harmony very low priority
    Use Clearcasting proc, regardless of setting if it's dropping.. refresh our harmony #Tuanha
    SpecCount check for CC now includes Empty, incase we fail... but we know it's not a healer
    Cycloning Monks with TOuch of Karma, regardless of units targetign them
    No Crowd Control will be used if units are below 70%
    No hibernating of shaman pets 0.o # TuanHa
    Not cancelling current cast with Manual detectio nif current cast is the same as the spell we're trying to cast already
    Workarounds for healing NPC's where we couldnt' find appropriate spec type. e.g. Leven Dawnblade
    No longer checking for all possible modifiers for Mushrooms
    HealCalc base only checks Nature's Vigil now, 0.12
    Increased Version numbering and merged latest Beta
    Version: (8/31/2014 10:15:11 PM)
    • Fix supper annoying error with wild mushroom causing the bot to lockup.
    • Overall code cleanup and stability tweaks
    Version: (8/31/2014 12:52:26 AM)
    • Fix Attackrotation box not saving, default to off
    • Removed Wild Mushroom bloom on Chi-ji
    • Wild Mushroom hotkey should no longer trigger manual cast pause
    • Fix registration of Rejuvenation hotkey
    • Removed Moonfire on DoCRotation
    • Only try wrath for DOC if we are not moving
    • Reduce lag coming from AutoAttack
    • Fix mastery being accounted for twice for Wild Mushroom bloom
    • Removed Cache on Wild Mushroom Bloom health counting
    • Tweaks to getBestTarget for mushroom at OnBoss
    • Only move to Mushroom if it's on the tank for Proving Grounds.. fixes it running back and forth
    • Changed v number, cuz of declined build
    • And a lot more
    Version: (8/29/2014 2:09:51 PM)
    • Cancelform after casting Ursoc when AutoPause is enabled for shapeshifting
    • Added setting for damage rotation #AutoAttack
    • Fix for BossScan error at start
    • Fixed (possible) error on Mushroom algorithm when unit is invalid
    • Pressing Start/STop will now rescan how many rejuvs are active and wipe ntries lasting longer then 12s
    • Updated Spanish/Chinese translations for new settings
    • Sync Beta to Release
    Version: (8/28/2014 3:59:07 PM)
    • Optimized Health calculations for Malkorok - Less overhealing
    • Less regrowth mana usage on Malkorok..
    • Fixed Tortos health calculations
    • Will now utalize Wild Mushroom bloom properly on Malkorok
    • Fixed Nature's Swiftness
    • AutoAttack when nothing to do will only happen when u have more mana the nur innervate pct
    • Added settings for 14/14 HC SoO - Made on iLvl 582
    • GUI will now open on Center of Screen as default
    • Fixed Cenarion Ward Tank Health not saving
    • Fix Menustrip being invisible/gone on beta
    • HC Settings are tested/tweaked and imported from beta and
    • Blacklisted puddles for the use of Cenarion Ward  - waste on them.
    • Added option to place mushroom under boss # will fallback to biggest cluster if no boss
    • Wrote BossBase class, prep for WoD as well. 
    • Don't scan for Bosses every 800ms
    • Encounter specific code will no longer run after killing a boss. PReviously it would run till u change bossfight
    • No longer scanning OnCastFinish/Start to react on bosses when we are not in a bossfight
    • Small fix for translations
    • Extra logging for Hotkey saving, sya when u can't use those keys
    • Added a rejuvenation blanket hotkey
    • Added Movement to UseRebirth & UseRevive
    • Fix Mushroom on boss not working 
    • Changed layout of the presets folder.. u kidna need to delete the old one once now
    • Higher priority for lifebloom stacking
    • Swapped around some spells, for better priority and upkeeping of main heal target
    • Added a default raid settings file ,more low lvl friendly then the HC ones
    • Optimized Lifebloom stacking on tank
    • Don't scan for Swiftmend targets when Swiftmend is on cooldown
    • Fix boss detection, case-sensitive fail # credits to stormchasing for fix
    • Blacklist unit after ress, don't try again
    Version: (8/26/2014 1:35:44 AM)
    • Tweaks to mouseover casting key
    • Fixed AsyncHotkeys not supporting modifierrs
    • Fixed ALT key not being scanned
    • Fix version number
    • Merge from beta
    Version: (8/25/2014 2:14:36 PM)
    • Fix for Treantcount, latest bug report
    Version: (8/24/2014 12:17:33 PM)
    • New Welcome page/image
    • Swithed initialization order
    • Smushed images to optimize stream speed
    Version: (8/24/2014 1:18:09 AM)
    • Removed Behavior folder from Solution, Merge error.. no build error in visual.. but includes unwanted source
    • Updated version number