Stars - Flurry From The Sky

by Mirabis


  • Upon start of the botbase, an request is made to a tracker site. This site keeps track how many users are using my bot daily. The information is kept up to 3 months.
  • The Botbase links to third-party Websites, if the user allows it.

  • Frequent updates
  • Excellent Eclipse change timers and predictions
  • Basic and simple interface
  • All Talents & Glyph combinations supported
  • Randomized Interrupting
  • Written in Honorbuddy's new Coroutine framework
  • Written event-based to minimize frame loss
  • Different rotation for PvP and PvE
  • Supports level 15-100
  • Makes good use of caching too improve performance
  • Makes good use of throttles too improve performance
  • Supports movement ( LoS, Target & Facing)
  • Manual cast detection, pauses the routine on user intervention
  • Hotkeys to cast Cyclone,Root,Vortex,Solar on enemies
  • Hot-swap settings by hotkeys
  • Diminishing returns tracker
  • Prevent incoming interrupts by juking
  • Counters certain cooldowns used by enemies with own cooldowns
  • Mitigate incoming damage on stuns by going bear form
  • Utilize Wild Charge to gain distance from enemies
  • Automatic crowd controlling ( Cyclone , Hibernate & Entangling Roots )
  • Automatically starsurge low hp units to land kills ( pvp)
  • Works best with Enyo when manually playing.


Item: Logger.cs, Movement.cs, spell.cs   (modified)
Original Author: Bossland GmbH
Date Obtained: 2011 +/-
Obtained from:

Item: SettingsManager.cs, SettingsUploader.cs, SettingsBrowser.cs  (modified)
Original Author: Wulf
Date Obtained: 29-12-2014
Obtained from: Traded for source of my own through skype

Item: Extensions_Coroutine   (modified)
Original Author: Bossland GmbH
Note: Used as inspiration
Date Obtained: 2013 +/-
Obtained from: Quest Behaviors\QuestBehaviorCore\Extemsopms\Extension_Coroutine.cs

Item: TimeManager.cs   (modified)
Original Author: HandNavi
Consent: Written, through skype
Date Obtained: 2013 +/-
Obtained from: Skype

Item: Chrome_Theme.cs  
Original Author: Mavamaarten
Date Obtained: 2013 +/-
Obtained from:
License: Unlicensed, free to share if credited

Item: CombatLogHandler.cs
Original Author: Apoc/Wulf/Mirabis
Date Obtained: 28-Dec-2014
Obtained from: PureRotation V2
License: CC-BY-SA 4.0

Item: CacheBase.cs
Original Author: Wulf
Date Obtained: +/- 2012
Obtained from: Skype
Item: accepted.png 
Original Author: 
Date Obtained: +/- 2015
Obtained from:

Item: warning.png 
Original Author: 
Date Obtained: +/- 2015
Obtained from:

Item: cancel.png 
Original Author: 
Date Obtained: +/- 2015
Obtained from:

Item: Welcome.jpg 
Original Author: Jogex
Date Obtained: +/- 2013
Obtained from: Skype ( Paid for  custom Header)

Item: Store icon 
Original Author: Jogex
Date Obtained: +/- 2012
Obtained from: Skype ( Paid for  custom icon)


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Changelog History

Version: (11/27/2015 5:59:13 AM)
  • IsTrivial Fix
  • Undying Salvation
Version: (11/19/2015 12:30:42 AM)
I'm Sorry Changes:
  • Resharper optimizations
Version: (11/18/2015 5:12:01 PM)
  • Phase check for Digest/ Gorefiends Stomach
  • Phase check for Killrog's Vision Phase
  • Fix Settings Share platform
Version: (11/4/2015 4:33:05 AM)
  • Use_EntanglingROots renamed to Use_EntanglingRoots to fix the dictionary key error - preventing normal functioning of the routine.
Version: (11/1/2015 4:08:58 AM)
  • Migrate framework related fixes into release
  • -- Stat Calculator fixed
  • -- Settings Share Platform Fixed
  • -- Settings Import/Export Fixed
  • -- Misc related & unrelated framework fixes.
Version: (10/31/2015 1:46:48 PM)
  • IMPORTANT: MyHotkeys Class has to be public as well - Fixes loading error
Version: (10/29/2015 9:45:17 AM)
  • Made settings class public again to counter BuddyStore issues
Version: (10/28/2015 5:27:26 AM)
  • New Framework
  • Code Consolidation
  • New Simcraft tweaks
Version: (10/1/2015 9:50:28 PM)
  • Reverting back to usable state (before multi-project)
Version: (9/30/2015 4:22:01 AM)
  • BossMechanics re-enabled
  • Added missing Context.Questing enum
  • Optimizations in Aura class
  • Fixed some framework discrepancies
  • Version: (9/28/2015 11:33:47 PM)
    • Changes to comply with HB Store Rules
    • --- Web Disclaimer
    • --- Disclaimer on product page
    • --- No longer logging GUID
    Version: (6/12/2015 4:48:05 AM)
    • Fixed wrong and missing obfuscation attribute
    Version: (6/2/2015 3:28:28 AM)
    • Compiler fix & Re-sync with master branch
    Version: (4/30/2015 3:38:17 AM)
    • Removal of Trello
    Version: (4/11/2015 6:41:15 PM)
    • Fix not being able to turn off Print in WoW
    • Replaced all chat messages to use the safer HB overlay toast
    • Some renamings in the GUI
    • Increased number of hotswappable settings to 5, from 3
    • Combatlog optimizations
    Version: (3/27/2015 3:21:04 AM)
    • Submitted again, but without Trello...
    Version: (3/11/2015 3:49:49 AM)
    • Starfall not being used quickly
    • Fix Untamed Stars bug
    • Fix Wrath being casted at 0 eclipse when Celestial Alignment ends
    • Tweaks to cast prediction
    • Reverted several code bits
    • Fix for cancelcast for Starfall, when not glyphed
    • Attack all will now attack players in pvp maps
    • EnemyScan will only check Dummies ur currently facing
    Version: (3/8/2015 4:17:29 AM)
    • Fix attaching issues for combatlog
    • Added the Overlay back in
    • Fixed the Settings Share Platform, required update for new server 
    • Small tweak to facing behavior, to not face random stuff
    • Not using starsurge charge as offload when close to new eclipse, save to get proper buff
    • Delay dot on peak is enabled by default, more dps
    • Save Starsurge for Lunar when starved, according to MMo-Champ
    • Prediction tweaks
    • Removed all caching on CanAttack...
    • Workaround range check for Al'Akir
    • Added an option to use starsurges quicker for empowerment, skipping the energy requirements #shinavaka
    • Will now use Solar beam in opener if enabled
    Version: (3/7/2015 4:55:09 AM)
    • Fix double IsCrowdControlled check
    • Fixed the AutoPause setting not affecting whether it paused or not
    • Better multidotting when moving
    • Fixed the CanAttack Issue (Caching)
    • Faster initialization
    • Removed some old un-used code
    • Framerate increase
    • Only attach/deattach when we are the chosen routine
    Version: (3/6/2015 3:25:22 AM)
    • Temporary Fix
    Version: (2/27/2015 3:39:16 AM)
    • Added support checks for Glyph of Untamed Stars
    • Tweaks to Balance of Power
    • No longer cancels a hardcast for starfall if we are not in combat
    • Disabling AOE disables the cancelcast for starfall as well
    • Updated casting predictions to precast for appropriate directions
    Version: (2/24/2015 3:57:03 PM)
    • Removed the owl icon from welcome picture
    Version: (2/19/2015 4:41:09 AM)
    •  Overlay removed until WPF support is added 
    •  Optimized the update method for toggle, to prevent lag
    •  Tweaks to opening rotation, to prevent 3x starfire
    •  Resubmitted with edited legal.txt
    •  Loosened the CanAttack checks , to fix Kromog / Oregorger fight
    •  Tweaks to Trivial Health % calculations
    •  Facing during casts is more proactive now
    Version: (2/18/2015 11:16:21 PM)
    •  Added Hb Overlay (Disabled atm, some issue with databinding the hotkey states)
    •  Updated combatlog for new Honorbuddy version
    •  Fixed multidot not filtering out trivial mobs
    •  More sorting on multidot targets
    •  Overall code cleanup
    •  Different method to check for enemies in pvp
    •  Option to disable starfire/wrath (for farmers)
    •  will refresh on Shown()
    •  Forcing a save after hotswapping a profile
    •  Fix for Starsurge not being used after 2 starfires in Celestial Alignment
    •  Implemented Restokin Rule #4 in beta, to save starsurge for lunar when charge starved (BETA)
    Version: (2/14/2015 5:56:32 AM)
    • Fixed the upload of
    Version: (2/9/2015 2:31:58 PM)
    • Added extra ids for Grasping Earth
    • No longer showing names on resses
    • Added a Credits.txt to comply with new forum rules
    • Cancelcast for Starfall/Sunfall when > 5 units for AoE and cast time < 50%
    • Attempt to fix 3 starsurge cast in opening rotation
    • Opener will not use Damage pots if turned off in gui
    • Starfall no longer pauses the CR 
    • Removed some unused classes
    • Forcing Starfall in Lunar, or when time till lunar > 10 seconds
    Version: (2/6/2015 4:37:37 AM)
    • Using HB's defautl enrage check - soothing more units
    • SpellRange checks DistanceSQR instead of Distance ()
    • Added some more boss ids
    • Fixed Iron Maiden boss detection
    • Fix auto pausing when glyphing Solstice
    • Removed facing requirement for starfall
    • Mana potions not used when ur moving
    • Cached HasGlyph & HasTalent
    • No pausing on Kromog fight
    • Possible fix for not attacking Kromog on hitbox issue
    • No longer popup disclaimer on every start
    • Added Settings Share Platform
    Version: (1/30/2015 2:53:55 AM)
    •  Fix for Wrath after CA ends when popped at 0 Eclipse
    •  Fix for Starsurge not being used
    Version: (1/16/2015 6:07:39 PM)
    • Reduce can't use this spell yet
    • Reduced Modz on IsCasting / IsChanneling / IsGlobalCooldown
    • Reduced framerate drop(s)
    • Added setting for Ursol's vortex
    • Disabled spells will no longer be used during interrupts
    Version: (1/15/2015 4:35:33 PM)
    • Properly Caching certain cehcks for longer periods of time
    • Hardcaps on predictions .e.g. no starfire should lande > 60 solar
    • More Starfire / Less Wrath
    • Misc tweaks / rewrites to increase dps
    Version: (1/13/2015 4:21:53 AM)
    •  Slightly modified sunfire casting requirements
    •  Requirements for Celestial under AOE circumstances has changed
    •  Rotational cleanup
    •  Starsurge empowerment charges changed under aoe circumstances, only for vs 2 units
    •  Offloading of starsurge charges while using starfall as well
    •  Attempt to speed loading of aura updates in opener... 3 starfire...
    •  Evaluating time till next solar peak before sunfiring < 7 seconds if we can refresh at solar
    •  1 wrath less if no Solar Empowerment up on our way to Lunar
    •  Starfire is now a much higher priority spell then wrath
    •  DotSpellReflect composite is now updated for WoD
    •  KillTotem composite updated for WoD
    •  Cleaned up Snapshot class ( Reduced lag, faster speed, optimized calcs and code, renamings)
    •  EclipseDirection is now cached for 100ms
    •  Dividers for Astral communion
    •  EclipseChange(0) code has been updated, rewritten
    •  Using  the new .Evade flag of hb 
    •  Trinkets OnCooldown only triggered in combat
    •  Will now pop Incarnation before CA if it knows it will pop both
    Version: (1/10/2015 6:14:04 PM)
    • Reverted AoE check
    • Will now Wrath if CA is falling off and we're going to need lunar before cast goes off
    • Starfall also pools charges for CA
    • Better requirements for Celestial Alignment when AoE is enabled
    • Incarnation only pops when we have atleast 2 starsurge charges
    • Fix for starfall when glyphing Guided Stars
    • Fix Lunar Empowerment not being kept up when doing AoE Rotation
    • Rewrote the way we handle AOE/SIngle target hotkey, less fail prone if u forget
    • Fix for BurstHotkey not registering/responding
    • Slight renaming for other hotkeys
    • Completely rewrote Opening Rotation
    • Throttle of Trinkets decreased by 50%
    • Some defensive checks to prevent errors in Multidotting
    • Slight increase of priority for PvP specific stuff in rotation
    • Auto Root is throttled to 8 seconds, so it won't spam it
    • Fix for multidotting with afk botbases when Multidot is not set to Automatic
    • Nature's Vigil only used with Incarnation / Trinketprocs or when no Inc Specced
    • Lust/Trinket Procs etc now pop all Force of Nature CHarges, otherwise it will just roll 1
    • Fix double sunfire in Solar Peak if we just dotted him 2-3 sec before
    • Speed tweak for multidotting
    • Cosmetic change for the hotkey output
    • Fix for Hotswap hotkeys
    • Stars no longer thinks it can cast while moving on talbuk, spams dots instead
    • Rewrote IsAttackable based on suggestions from Tuanha
    • Faster Initialization
    Version: (1/8/2015 5:22:16 AM)
    •  Speed enhancement in aura checks
    •  Movement check will now return false when we have talbuk / wolf
    •  Tweak for Cancast when moving
    •  Fixed Soothe not being used in PvE scenario's
    •  Fix for double dotting when it is close, but not yet at eclipse / rare bug with return values
    •  Fix issue with manual cast detection pausing for 0 ms
    •  Fix hotkey not unsubbing properly
    •  Slight change in facing code
    •  Slight change in the way it falls back to single target if AOE still on but single unit
    •  Re-ordering of cancast
    •  Stopped the spell spam when we cant' cast
    •  Embedded Trello in gui
    •  Burst hotkey will now use CA in AOE situations as well.
    •  Pooling Starsurge charges when CA is coming off cooldown
    •  Opener hotkey will now use Damage potion as well
    •  Tweaked timings on opener rotation
    Version: (1/3/2015 5:52:53 AM)
    •  Fixed stutter movement caused by RestBehavior
    •  Fixed Restbehavior ignoring our set health and drink percentages
    •  Higher priority of Starfall when in AoE rotation #dps increase
    •  Reduced redundant checks #performance increase
    •  The way the AoE hotkey slightly changed, this way the dps dip should be minimal if not being toggled
    •  Implemented SupportedCapabilities override
    •  Implemented the checking of Capabilities for finer control by Honorbuddy
    •  Optimized the support for DungeonBuddy (Movement, Targeting, Engaging Combat)
    •  Fixed multidotting when moving
    •  Fixed Cyclone not being used in AoE situations
    •  Optimized the spell priority in PvP situations
    •  Manual cast detection decreased to 1 second
    •  Spamming a spell will not re-trigger the manual cast detection if paused already
    Version: (12/23/2014 5:32:25 AM)
    • Updated Boss lists
    • Updated code predictions for eclipse
    • Reduced framerate drops on mushroom calculations 
    • Increased Ticks per second
    • Tweaks to Celestial ALignment
    • Burst hotkey fix ( no longer saving to opener  / fixed unregistering as well)
    • Removed some obsolote checks
    • Reduced amount of movement checks
    • Multidotting now sorts based on auratimeleft as well
    • Tweaks for Aspect of the fox
    • Fix for letting sunfire drop , higher uptimes
    • Fix for double moonfire casts when appraoching Lunar
    • Removed the ConcurrentBags and using Lists again, faster
    • Shaving 80ms off cast times, so we spam a bit more
    • Removed hotswitch feature - too buggy.
    Version: (12/14/2014 9:00:06 AM)
    • Fix for Starfall settings
    • Reverted Starsurge
    • Reverted Starfire/Wrath
    • Solar Peak Sunfire will now only cast < 24seconds when specced into Balance of Power
    • Slightly delayed starsurge for Solar/Lunar Peak
    Version: (12/12/2014 7:36:55 AM)
    • Alphabetized the spells tab
    • Added option to specify min. unit count for starfall
    • Removed refreshworld setting
    • Changed timings of starsurge for empowerment, close to the peak now
    • Celestial alignment now only popped with more or  2 starsurge charges free
    • Fix for lunar/solar empowerment when doing Celestial alignment
    • Calculation enhancements for Wrath/Starfire timing
    • Tweaks to cancelcast of Hurricane
    Version: (12/9/2014 1:10:59 AM)
    • Better detection for IsEnemy in PvP #credits randomstraw
    • Added support for Aspect of the Fox
    • AttackEverything will no longer ty and kill (Battle)pets and critters 
    • Fix Trinketusage when set to all
    • Optimized the code for Items
    • Reduced lag / increased framerate
    • Re-ordered our cancast, from fast to slow checks
    • Updated Cancast from lvl 90 to lvl 100 - don't check Has spell when lvl 100
    • No longer checking if mounted in CanCast, BGbuddy workaround no longer needed
    Version: (12/4/2014 1:02:43 AM)
    •  Added a hotkey to burst
    •  Added support for Orc Racial
    •  Fix Movement bug
    •  Fix StellarFlare cast bug
    •  Starsurge can now be disabled in the interface
    •  Added an option to attacke everything (Except players)
    •  Throttle for Stellar flare now scales with ur haste
    •  Hearth of the Wild is now considered a major cooldown as well
    •  Hearth of the WIld will no longer be used automatically
    •  Optimized throttles for some spells, using the old method
    •  Increased framerate by improving the throttle mechanisms
    Version: (11/30/2014 2:57:43 PM)
    • Fix for Opening Rotation
    • Fix for Mouseover multidotting
    • Added some ids for Nagrand mounting
    Version: (11/29/2014 3:39:44 AM)
    • Tweaks for IsBoss #credits to alisha
    • Rebirth no longer casted on units with Soulstone
    • Fix delay between spell casts
    • Reduced Throttle on stellar flare
    • Reversed the HealSelf and HealOthers settings
    Version: (11/25/2014 5:10:56 AM)
    • Option to use Travel Form instead of mount when glyphed
    • Updated Bossbase with new lists
    • New Throttle class
    • Fixed some double casting issues with Starsurge & Stellar Flare
    • Little notification when starting in the wrong context
    • Throttled starsurge
    • No longer using Moonfire Instant kill in raid rotation
    • Shutdown now removes onyl our hooks, no longer clears all
    • You can now switch from Stars to Leaves and back, by changing ur spec.
    • Some sanity checks for hotswitching
    • Will now target every unit in proving Grounds
    • Tweaked Targeting option for non afk botbases
    • Don't root in Proving Grounds'
    • Speedups, Auto targeting doesn't work with raidbot btw.
    • Better rolling of starsurges
    • Removed queuing on log, to detect double casts more
    • Yielding in method, hoping that hb updates
    • Better cancelcasting of hurricane
    • Fixed dotting when in TwoTarget mode
    • When in Solar multidotting will prioritize to dot units with high clustercount to spread faster
    • When not in solar multidotting will dot mob with highest health first, for longest duration
    Version: (11/21/2014 5:20:35 AM)
    • Decreased pull range
    • When mob is moving away from us, pull with an Moonfire/Sunfire or instant SS
    • better multidotting when moving
    • Glyph of Travel now seen as being Mounted when in Travel Form. e.g. pause cr
    • Updated dummy list #Millz
    • Added Celestial Protection to ImmuneToInterruptLists
    • Added some WoD enrages we can soothe 
    • Added support for combat mounts
    • Fix in shapeshift code
    • Will now pause on refreshment
    Version: (11/16/2014 9:59:49 PM)
    • Support for enhanced perks
    • Better support for Akatosh, Greedy and Templar
    • Better MultiDot rotation
    • Hurricane is now properly used
    • Better scaling of eclipse
    • Better framerate
    • Tweaked Pullbehavior and quest behavior
    • Updated advanced settigns titles
    • >For full changelog click here<
    Version: (11/5/2014 10:07:16 PM)
    •  Removed multi-color logging, causes freezes and lockups
    •  Disclaimers are now shown in form of popups #highvoltz
    •  Added missing Rebirth/Revive settings
    •  Update GUI screenshots on product page
    •  No longer trying to interrupt bosses, solar beam /typhoon don't work
    •  Warstomp & Mighty bash now check MeleeRange
    •  Slightly updated the disclaimers
    •  updated combatlog for wod
    •  Mushroom calcs are now async
    •  No longer checking CanInterruptSpellCast
    •  PvP rotations will now work regardless of the current map
    •  Fixed double casting for empowerment
    Version: (11/1/2014 5:44:23 PM)
    • Fixed Lua error
    • Fixed movement rotation
    • Fixed PvP trying to use Stellar Flare
    • GUI FIxes
    • Framerate tweaks
    • File cleanup
    Version: (10/27/2014 1:56:22 AM)
    • Additional build, submitted wrong type..
    • Cleaned up the Interface, removed spells to reflect WOD Release
    • official WoD PrePatch release
    • Cleaned up the settings file
    • Updated DrTracker
    • Don't say char Uncontrollable with halloween buff
    • Multidot hotkey renamed/changed to AoE hotkey
    • No longer automatically picks AoE/Single target when manually playing. # Setting auto will do single if just 1 mob though
    • Questing will now use cooldowns when fighting more then 3 mobs
    • Re-Generated our spellbook
    • removed countercooldowns code, will be re-done
    • Removed OnMechCastStarted & OnMechCastFinished, will be re-done
    • Will no longer cyclone our current target
    • Disabled Astral Communion -- Not usable atm
    • Renamed Disorienting Roar to Incapacitating Roar
    • CanCast now checks levels for spells
    • Removed Fae Silence
    • Fixed Thrash id mismatching, as it changes per form
    • TimeManager now uses Utilties.ConvertToUnixTimestamp
    • Better logging system
    • Fix combatlog error
    • Fix double casts
    • Seperate rotation for fighting 2 targets simultaneously
    • Eclipsechange timer edited to support Astral communion and Celestial alignment prohibiting eclipse change
    • No longer tries to spam berserking when ur not a troll
    • Will no longer try to multidot the lvl 100 mobs, onyl < 100 for now
    • No longer try to spam stellar flare
    • Multidot for Sunfire will refresh at 8 seconds and not 12
    • Will now check specialization on start
    • When bot started it will re-check talents, in-case u changed talents when bot was not running
    • Only show up for balance druids
    • Speed tweak in KillTotems
    • Frame Handler has been removed #Security
    • updated PullBehavior for 6.0.2
    • Added options to disable/enable Cache and Throttle class
    • Fix double cast on Lunar empowerment down
    Version: (10/19/2014 2:15:17 AM)
    • New Rotation tweaks
    • Better solar/lunar checks
    • better timer
    • more dps
    • Canceled -> imported .5 and renamed to .6 for public
    Version: (10/3/2014 4:25:22 PM)
    • Can now hotswap between 3 profiles
    • AutoHibernate now checks casttime on DR aswell.. casts earlier
    • Hotkeys now check casttime on DR 
    • Added/Fixed HibernateFocus/HibernateTarget
    • Fix DRScaler bugging out.. cuz substracting MS from S.. which are bigger numbers
    • Fixed Throttle class, hackish workaround...
    • Don't spam bear form.. when low health.
    • NumericUpDown boxes now save faster
    Version: (9/27/2014 2:45:54 PM)
    • incarnation also used on Trinket Procs, last Simcraft rota
    • Cenarion ward also used on Trinket Procs, last Simcraft rota
    • Less checks for Nature's vigil, last Simcraft rota
    • Refinements for AutoCyclone,AutoRoot and AutoHibernate
    • Root/Cyclone hotkey no longer faces the target, not neccesary
    • Hotkeys now factor in casting time
    • Changed requirements for casting Incarnation
    • CHanged requirements for casting Celestial
    • Auto Cyclone/Hibernate now work again
    Version: (9/17/2014 2:35:11 PM)
    • Fixed Stars bugging out when u switch talents
    • Replaced DeathBehavior with a custom one
    • Current Target & Focused Unit now have a higher multidotting priority
    • No longer replacng Death_Main
    • Support for Soulstones
    • Only run DeathBehavior on AFK botbases
    • Targetingbehavior no longer checks !IsPet, but now uses IsPlayer() extension that filters our mirror image etc.
    • Fixed wrong display text for certain hotkeys
    • Throttle on Dream of Cenarius in PvP reduced from  3 Minutes to 3 Seconds
    Version: (8/30/2014 4:16:53 PM)
    • Removed throttle on AutoSymbiosis, incase u cancelcast it by moving
    • Fix Auto symbiosis not casting
    • Fix AutoSymnb blowing it instantly
    • Fixed GlobalCOoldown calcs
    • bit of code cleanup
    • Tweaks to CastTime Code
    • Rebuild talents after 3000 ms and not 1500ms.. might fix it spassing out..
    Version: (8/28/2014 3:59:00 PM)
    • Fix Rebirth
    • Fix Revive
    • Restbehavior only when using afk botbase
    • Blacklist unit after ress
    • Added Movement to Rebirth/Revive behavior if movement is enabled
    • Only run boss info when we are actually in boss fights
    • updating BossInfo based on events and no longer scanning every 500ms
    Version: (8/26/2014 1:39:52 AM)
    • Tweaks/Fixed to Mouseover mushroom key
    • Safety check for Carried items
    • Experiment with Combat()
    • Fix Raidsettings being overwritten
    • Fixed Dummy settings
    • Starsurge.CooldownReact higher prio then Celestial filler
    • Top prio SS only if EnemyCount < 5 or not in Solar
    • NaturesVigil now used on cooldown
    • Better aligning of Gloves,Berserrking,Lifeblood
    • Removed some requirements for Celestial alignment
    • Use Celestial alignment on Trinket.Stat.Intellect.up
    • Increased overall dps
    • Sync latest Simc T16
    • 95.6-99.1% Dot uptime avg.
    • Updated dummy settings
    • Rewrote async hotkey scanner
    • Support for modifiers on async keys
    • Fixed ALT key not being scanned
    Version: (8/25/2014 2:14:39 PM)
    • Merge Beta into Release
    • Populated NeedRest, for use with afk botbases
    • Tweaked NeedRest
    • Pullbehavior will now attempt to stop moving
    • Pullbehavior only runs if we have a KillPoi
    • PullBehavior now checks target range, if < 12 yd use instant cast or instant cast if another person possibly competing for mob
    • PullBehavior will now try to stop moving and cast a Wrath/Starsurge/Starfire to have benefit of missile travel time
    • more doesn't fit.. check GUI for full changelog
    Version: (8/23/2014 11:54:16 PM)
    • Ported all .Name to Safename()
    • Safename() extension now uses .SafeName on Release/ .Name on Debug, Compile constant Debug Visual
    • Bit of sorting