Accessary Routines - All in One


by Dommy


25 ratings

Description




Accessary Routines - All in One is priced at €29.99 for a short time with unlimited usage, lifetime support and updates for all specs of all classes for the price of two. All classes will be added to this product once they are released without any extra charges. Grab a copy before it is too late!

Currently Available Classes:
  • Druid
  • Hunter
Planned Release Order
  • Death Knight
  • Warrior
  • Monk
  • Rogue
  • Paladin
  • Shaman
  • Warlock
  • Priest
  • Mage
  • Demon Hunter

What is different in Accessary Routines?
  • Next generation framework design. Purely written by using the new awesome Coroutines framework provided by Honorbuddy.
  • Super human reflexes. Works as good as a simulation craft machine.
  • Fully responsive. No delays on logic whatsoever, no fps drops, no lag.
  • Optimized for raiding. You will get the best DPS, HPS and TPS on every boss encounter.
  • Movement and Targeting support to be used with Dungeonbuddy or Questing.
  • Advanced power management implementation. Never waste any mana.
  • Unique healing management implementation. Configurable by just a slider.
  • No double casts, no backing off for spells.
  • All specs and talents are supported.
  • Easy to use. You don't need to setup anything to get going.
  • In-game User Interface. You won't ever need to look at Honorbuddy window.
  • Fully customizable hotkeys for every option.
  • Full support for CapabilityFlags API to provide a smooth experience with all botbases.


This work uses these third-party components from other authors:

"Singular" by Bossland GmbH, released under a CC-BY-SA 4.0 license

Reviews

2.7
25 total
ne***2
** Comment waiting for approval **
Me***o
lo***d
No update
ba***s
Remove this from the store. Never updated.
si***2
no update,waste of money
Re***e
no update,nothing,bad devolopper
no***y
No updates. Expensive and poor value product.
pi***u
waste of money,never updated
z3***l
Waste of money, ever updated, nothing added.
tt***n
you call this is a routine??!! very very bad!!!!!!!!!!
bad fps. bad healing. bad dps. nothing is OK.
false and misleading advertising in the introduction!
I want my money back.

Changelog History

Version: 1.0.74 (10/4/2016 9:03:30 PM)
Druid:
  • [Restoration] Added 10 second wait time between Efflorescence casts.
Version: 1.0.72.298 (10/4/2016 2:49:22 AM)
Druid:
  • [Restoration] Added Essence of G'Hanir hots count setting.
  • [Restoration] Efflorescence calculations are more accurate now.
Version: 1.0.71.297 (10/4/2016 1:38:54 AM)
Druid:
  • [Feral] Fixed Thrash spam. Finishers work properly now.
Version: 1.0.70.296 (10/1/2016 4:43:44 PM)
Druid:
  • [Balance] Rotation improvements.
  • [Restoration] Slight adjustments to AoE Healing in 5 man groups.
Version: 1.0.68.294 (9/28/2016 8:51:32 PM)
Druid:
  • [Feral] Fixed a bug with energy pooling which should increase the DPS output a lot.

Hunter:
  • [Beast Mastery] Rotation improvements.
  • [Marksmanship] Fixed a bug with Vulnerable buff detection which was causing issues with Aimed Shot usage.
Version: 1.0.67.293 (9/28/2016 1:16:51 AM)
Core:
  • Overall performance improvements.
  • Cast on ground spells should be cast more accurately now.

Druid:
  • [Restoration] Reworked whole heal logic. It is a lot better at prioritizing heal targets and saving mana now.

Hunter:
  • [Beast Mastery] Rotation improvements.
Version: 1.0.66.292 (9/26/2016 7:32:27 AM)
Hunter:
  • Initial Legion release.
Version: 1.0.64.289 (9/24/2016 11:05:53 PM)
Druid:
  • [Balance] AoE rotation improvements for Moonfire, Sunfire and Stellar Flare.
Version: 1.0.63.288 (9/24/2016 10:45:56 AM)
Druid:
  • [Guardian] Rotation should be properly executed when Movement is enabled now.
Version: 1.0.62.287 (9/23/2016 8:09:28 PM)
Core:
  • Fixed a bug that was causing some self only buffs like Feral Druid's Prowl to be not used.
Version: 1.0.61.286 (9/22/2016 9:20:22 PM)
Druid:
  • [Feral] Wild Charge range fix.
  • [Feral] Overall improvements for finishers.
Version: 1.0.60.284 (9/21/2016 8:43:45 PM)
Core:
  • Updated for HB3

Druid:
  • Initial Legion release
Version: 1.0.55.268 (5/14/2016 8:57:51 AM)
Warlock:
  • Fixed a bug with Grimoire of Sacrifice talent being selected causing the rotations to halt.
Version: 1.0.54.265 (5/10/2016 8:47:02 PM)
Death Knight:
  • Death Pact will be used properly now.
  • [Frost, Unholy] Death Strike will be used more frequently to react the Dark Succor buff.
Version: 1.0.53.264 (5/8/2016 9:32:25 PM)
Druid:
  • Pre level 10 starter rotation has been added.

Warlock:
  • Pre level 10 starter rotation has been added.
Version: 1.0.51.262 (5/8/2016 4:16:58 PM)
Warrior:
  • [Arms, Fury, Gladiator]Should interrupt spell casts with Pummel now.
Version: 1.0.50.261 (5/7/2016 2:45:21 PM)
Core:
  • Fixed a null reference exception being thrown during the new interrupt logic.
Version: 1.0.49.259 (5/5/2016 12:11:52 PM)
Core:
  • Interrupt usage options has been added. Options are Off, Current Target, Focus Target and All Units.
Version: 1.0.48.254 (5/4/2016 5:33:56 AM)
Warlock:
  • Should no longer get stuck at summoning demons when Demonic Servitude talent is selected.
Version: 1.0.47.252 (5/3/2016 2:03:02 PM)
Death Knight:
  • Fixed a bug with Death Strike being used unnecessarily due to a bug with Dark Succor buff detection.
Version: 1.0.46.249 (5/3/2016 10:56:38 AM)
Warlock:
  • Initial release.
Version: 1.0.44.245 (4/30/2016 3:56:33 PM)
Druid:
  • [Feral & Guardian] Displacer Beast and Skull Bash will no longer be used when Movement is disabled.
Version: 1.0.43.241 (4/30/2016 10:02:35 AM)
Paladin:
  • [Retribution] Fixed a bug with Final Verdict usage where it fails to cast the spell. This should greatly improve the dps.
Version: 1.0.42.240 (4/29/2016 2:29:05 PM)
Druid:
  • [Balance] Fixed an eclipse calculation error that was causing Wrath and Starfire to be sometimes used in wrong eclipses.
Version: 1.0.41.239 (4/29/2016 11:36:33 AM)
Core:
  • Rotations will be halted while targeting a friendly target when Targeting is disabled.
  • Melee specs will no longer cast self only spells when there are no targets within melee range.
Version: 1.0.40.238 (4/26/2016 6:55:24 AM)
Druid:
  • [Feral] Pull mobs with Faerie Fire when they are not reachable.
  • [Restoration] Rejuvenation usages has been tuned and made adjustable with the Healing Modifier setting.
Version: 1.0.39.235 (4/25/2016 10:04:55 PM)
Druid:
  • [Restoration] Should now properly use full healing rotation instead of just spamming Regrowth.

Paladin:
  • [Holy] Should heal properly in Proving Ground again.
Version: 1.0.38.230 (4/20/2016 8:02:33 PM)
Druid:
  • Initial Release
Version: 1.0.30.219 (4/17/2016 9:55:29 AM)
Core:
  • Garrison Training Dummies are now recognized as bosses.

Hunter:
  • Fixed a calculation error which was causing Glaive Toss and Powershot spells to be not used when units are close to each other.
Version: 1.0.29.216 (4/15/2016 2:28:22 PM)
Paladin:
  • [Holy] An option has been added for Infusion of Light proc usage. Default value is Holy Light
  • [Holy] Holy Shock, Flash of Light and Holy Light spells will now be used on tanks even at full health when they don't have Illuminated Healing buff or it is about to expire to keep the buff active.
Version: 1.0.28.214 (4/15/2016 12:40:08 PM)
Core:
  • Fixed a bug where Oralius' Whispering Crystal being recognized as a potion and stops rotations from being executed.
Version: 1.0.27.213 (4/14/2016 8:27:57 AM)
Death Knight:
  • Death Strike will now be used when we have Dark Succor buff to take advantage of self healing.
Version: 1.0.26.211 (4/12/2016 3:07:17 PM)
Core:
  • Fps drops have been fixed. Now uses less resources then Honorbuddy itself even in heavy AoE encounters.
Version: 1.0.25.197 (3/14/2016 2:27:10 PM)
Paladin:
  • [Holy] Healing Modifier has been added. You can increase/decrease the modifier to get a more aggressive or more mana conservative play style.

Warrior:
  • Victory Rush will now be used while grinding/leveling when Impending Victory talent is not selected.
Version: 1.0.23.193 (3/5/2016 12:22:49 AM)
Paladin:
  • [Holy] Fixed Selfless Healer stack count detection. This should greatly improve the rotation for Selfless Healer.
  • [Holy] Fixed Sacred Shield miscalculation. It should be properly used now.
  • [Holy] Heal target detection fix in arena and battlegrounds.
Version: 1.0.22.191 (2/28/2016 9:58:59 AM)
    Common:
  • Trinket, ring and potion usages are implemented.
  • In-game UI can now be scaled up and down.
Version: 1.0.20.188 (2/27/2016 10:54:51 AM)
    Paladin:
  • [Holy] Now supports Selfless Healer talent.
Version: 1.0.19.179 (2/9/2016 9:32:26 PM)
    Common:
  • Will no longer try to cast spells on targets that we are not facing when Facing Enabled option is disabled
  • No longer tries to interrupt friendly targets
  • Paladin:
  • [Holy] Fixed a bug that was causing healing spells to be casted on current target
Version: 1.0.17.177 (2/9/2016 5:22:05 AM)
    Common:
  • Cooldown Usage Enabled option is changed to allow Never, EliteOrBoss and Auto as selections
Version: 1.0.16.176 (2/8/2016 8:41:52 AM)
    Paladin:
  • [Holy] Flash of Light will be used instead of Holy Light when Holy light is added to disallowed spells list
Version: 1.0.15.171 (2/5/2016 6:03:11 AM)
  • Initial Release